Thursday, 5 July 2012


Today was all about studying UIs, learning the relevant terminology, and, crucially, mocking up some game ideas.

Part of this involved more thought being put into the units we'll have in-game, and we all seem pretty stoked about dragons.

Red ones, blues ones, old ones, new ones and everything in between!

This lead to some relevant (and not so much) Google image searches, and between How to Train Your Dragon and Sparkle Dogs (don't ask) we ended up with some pretty cool ideas!

One of the most prevalent ones at the moment is to base the dragon's look and traits off known silhouettes, and as such we're looking into the animal kingdom.

Here we have a hare, rhino, guinea pig and panda-dog!

We're also keeping up with doing some 20min speed paintings, the theme of which today was 'Swamp':

Thanks to the course, my colour work is MUCH better than it used to be, and I've only been there 4 days! It's a truly fantastic course that I'd recommend to anyone, and I'm looking forward to tomorrow where the plan is to refine the game idea.

Can't wait!

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